Armed // Dangerous
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Armed // Dangerous

1R // 3G
Sorcery // Sorcery
Uncommon · Dragon's Maze (DGM)
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
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All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
Mana Value
6.0
Colors
G, R
Artist
David Palumbo
Released
May 2013

Format Legality

StandardPioneerModernLegacyCommanderPauper
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