Catch // Release
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Catch // Release

1UR // 4RW
Sorcery // Sorcery
Rare · Dragon's Maze (DGM)
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
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Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
Mana Value
9.0
Colors
R, U, W
Artist
Kev Walker
Released
May 2013

Format Legality

StandardPioneerModernLegacyCommanderPauper
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