Artifact Creature — Myr Knight
Common
· Commander Masters
(CMM)
{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
2 / 2
Format Legality
StandardPioneerModernLegacyCommanderPauper